So, my problem here are those corpses which just stay there forever, and even keep returning after you dragged them away. The dead guy and the dog next to the Sanctuary bridge, for example. I would like to have Morrowind's "Dispose of corpse" feature. Sure, you can use the console, but that's almost cheating. My idea for this: a melee weapon based on the weedwhacker model, which, when used to hit a corpse, applies markForDelete on it (or just disable). As an extra, it could also generate some items, like bones, fertilizer, pieces of meat for the cannibals, etc. Or maybe as a special modification for the ripper instead of a separate weapon, whatever is easier... Yes I know there are mods like Scrap Dead Things, but they look somewhat unfinished to me, allowing to scrap living NPCs and all...