363rdChemicalCompany Posted March 6 Posted March 6 The latest version of unofficalfallout4patch is that.
363rdChemicalCompany Posted March 6 Posted March 6 PS: speaking of leaving things "Vanilla" These 2 files will either delte or manager ( postpone to a level of your choosing) the new CC content that the user gets spammed with when starting a new game stepping out of the vault. https://www.nexusmods.com/fallout4/mods/82345 https://www.nexusmods.com/fallout4/mods/82311
d4em Posted March 14 Posted March 14 I followed the midnight ride for my NG setup. While it's intended for the downgraded version, pretty much every mod on there has a NG version out now. Stability is good, can't complain. If you only want the bugfixes just skip the rest of the list.
fraquar Posted March 14 Posted March 14 You are better off making your own mod "collection" - using other "collections" (and other single mods) as sources for inspriation. If there is one truth to "all-in-ones" - it's that you don't want "all" of what is in the "one"... Seriously, it's why modding exists. Bethesda gives you an "all-in-one" right out of the box - and the first thing people want to do it mod it... ----- This even affects people who have been modding the Bethesda games for like 20 years. At the end of the day you want to try something "different" but keep most of the "same" that you've already been using.
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