DeadMansFist849 Posted November 5, 2024 Posted November 5, 2024 So I've managed to export this thing as best I can and everything works except the shoulder piece. It is a Skyrim conversion, and like I said, everything else seems to be fine. I can send the files over if needed. To clarify: The original mod author's page says conversion is fine, it's the TES Arena Bikini mod.
dreamCloud Posted November 7, 2024 Posted November 7, 2024 Could be a few things wrong with it from flipped normals (if it's single sided mesh that causes backface culling and it won't show up in the game) to the rigging being off (sometimes that will send the mesh to/through the floor, commonly caused by not selecting it when you import the skeleton or vice versa) or even something wrong with the data block in the .nif file itself. Try checking those things first, if you're still struggling I can take a quick look at it for ya.
DeadMansFist849 Posted November 7, 2024 Author Posted November 7, 2024 7 hours ago, dreamCloud said: Could be a few things wrong with it from flipped normals (if it's single sided mesh that causes backface culling and it won't show up in the game) to the rigging being off (sometimes that will send the mesh to/through the floor, commonly caused by not selecting it when you import the skeleton or vice versa) or even something wrong with the data block in the .nif file itself. Try checking those things first, if you're still struggling I can take a quick look at it for ya. Yeah, turns out there was something wrong with the rigging (somehow didn't copy weights properly in Blender), thank you!
dreamCloud Posted November 7, 2024 Posted November 7, 2024 Awesome, glad one of those was the correct answer!
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