For starters: I want it to be a true role playing game (which I guess Skyrim kinda is but....) where the player can choose which path they want for their particular character and aren't boxed into very many decisions. And these decisions need to have an impact of the game. Certain quest need to be forgone only to open up entirely new story lines. NPCs need to act dynamically to your station, title, and role. Variety in armor and weapons of the same type Reworked alchemy, crafting, and forging I'd like the character not to have speaking roles but for ALL other NPCs to be voiced with custom voices.