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ZshlomiA4

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About ZshlomiA4

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    Israel
  • Currently Playing
    Skyrim

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  1. Skyrim Is Coming!
  2. thank you, i will read them thoroughly :)
  3. so, i copied the code, placed it in the proper place, there were no error, pressed "Properties", but there are no properties to edit (doing everything out of MO)
  4. ok, so i opened the CK outside the MO, i added the script, and when i hit "properties", the "Edit Value" is greyed out, so i only have "Add Property", now what? P.S thank you for your help, everyone :)
  5. it shows a compilation error: Starting 1 compile threads for 1 files... Compiling "_zarakilimiterOHscript"... <unknown>(0,0): unable to locate script _zarakilimiterOHscript No output generated for _zarakilimiterOHscript, compilation failed. Batch compile of 1 files finished. 0 succeeded, 1 failed. Failed on _zarakilimiterOHscript i should point out that i am running CK with Mod Organizer, if it helps or not.... since it throws the psc to "overwrite" folder within the mod organizer
  6. thank you very much for the code, would you mind helping me (in private of course) with assigning the script? :)
  7. as a start, if i opened the topic in the wrong topic, i am deeply sorry, but i wrecked my brain, and i couldn't find a solution without the need of some coding (which i am not very good at, i might add). my question is: how can i create an enchantment/magic affect that will cap my one hand skill to a certain level? (of course, the limitation should be removed, once the worn item is removed) thank you very much P.S i am playing a character similar to kenpachi from bleach, i created an enchantment that will absorb the character's magika (since i play with a mod that will increase my destruction spells when my magika pool is high) and each time the character removes the eyepatch, the magika returns and my spells are insanely strong, lol. so i want to see if i can do that with my one hand skill
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