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DarkQuill

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  1. This should probably be put into the main post, no wonder things aren't working
  2. I feel like there's some steps or information missing. I take the new audio files with the names of the files they're replacing, convert them to .wem files and package it in the correct folder structure, but if I open the pak archive in FModel and try to play the files back, it plays the original ones instead. Tested in-game and it's only ever playing the original files as well.
  3. Hoo, new design is really bad. So much blank space, main chunks of text for mod descriptions and stuff are buried underneath all the images (and ads if you've got those on), videos open in a new window but crap themselves when you try to go backwards, the old site just doesn't even work so I don't know why that's offered as an alternative.. Please get the old version working instead of forcing bad/broken stuff on us. You guys are better than this. Thanks.
  4. I've got a mod that adds in a bunch of armor sets, but none of them cover the players hands. It stands out a lot wearing full body armour but nothing on ones hands. They all stop at the wrists. So I've mucked about with the Creation Kit trying to create some pseudo-gloves (using the vanilla Gloves item) that you can wear in addition to gauntlets, but I'm unable to get it working (the hands and gauntlets both keep disappearing). When looking at the first-person model in the CK, the hands are attached to the gauntlets, but there's only the one model available, and it works fine on beast races, so I'm not sure if this is an issue or not. If anyone could whip this up, or provide some instructions on how to do so in the CK, it'd be super-appreciated. Or, if this kind of mod already exists and someone could direct me to it, that'd be even better~
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