I can't figure out how to get the lower part of a world space displayed in the Heightmap edit window. My picture shows Tamriel for an example. You only see the cells from -32,-32 to 31,31 and when you export the greyscale height map images that's all you get (Q1.raw,Q2.raw,Q3.raw,Q4.raw). How do you get the Heightmap edit window to display the lower part of Tamriel so you can export that part. I've been trying to figure this out for years and maybe it's not possible but surely there's a secret hotkey or combination. I've tried pgup pgdn arrows ctrl shift. Thanks
Here and Here2 is the best info I've found and the Large World spaces page says you have to create the separate spaces (beyond 4 quads) in separate esp's and then merge them into an esm but there's no mention how to view from the esm anything but this default area centered at 0 0. If you wanted to see Skyrim you can't see that either. The terminology is confusing to me. A 32 by 32 block of cells is called a quad. That's 4 quads in the picture.