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Everything posted by nenina
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OOO spectral warriors are actually dremora. To tweak spectral warrior voices without affecting dremora I must copy the dremora race, copy voice folder, edit the copied .wav files, learn to work with the dialogue interface to set the combat lines, and set every spectral warrior to the copied dremora race. That's a sound general plan, correct? I'm just going to use audacity on the copied .wav files so they don't sound exactly like dremora. I also must find the male and female dremora voice sets in the construction set, but can't find them to see what I could do there. Tips? Never worked with voice and dialogue before. Tyvm for any guidance.
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I'm pretty much a noob. Just converted a .wav to .wem using wwise. It also changed the name to {numberlettersanddashes}.wem Now what? This sound is to be called by the esp to play the sound via item script when that specific item ingredient is dropped from a dead creature's inventory ( and into the player's inventory ). Edit: I found what I'm supposed to do, here:
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Script more complex than I thought
nenina replied to nenina's topic in Oblivion's Oblivion Construction Set and Modders
I think I did it ScriptName WolfTakeHideSoundItemScript ref ThisWolf short DeadWolfFlag short WolfSoundOnce Begin MenuMode 1008 Set ThisWolf to GetContainer If ThisWolf.GetDead == 1 && DeadWolfFlag == 0 Set DeadWolfFlag to 1 ElseIf GetContainer == Player && DeadWolfFlag == 1 && WolfSoundOnce == 0 Playsound NPCWolfTakeHideSound Set WolfSoundOnce to 1 EndIf End Taking the item from any dead container gives the sound, but since that hide only appears on wolves it should be fine. Only plays once. I tested placing and taking it from a chest. All good. Only you can't pickpocket it off of live wolves if they have it. Just need to test barter and alchemy now. -
If I want to play a sound when taking hide from a vanilla wolf, I just attach the script OnAdd to the item. But the sound will play whenever the item is added to the player, not just when taking it from the wolf. So I tried this: ScriptName TakeWolfHideSound short IsWolf short FlagWolfOnce short TakeOnce Begin GameMode If FlagWolfOnce == 0 If GetContainer == VanillaWolf01 || GetContainer == VanillaWolf02|| GetContainer == VanillaWolf03 && FlagWolfOnce == 0 Set IsWolf to 1 Set FlagWolfOnce to 1 EndIf EndIf End Begin OnAdd Player If IsWolf == 1 && TakeOnce == 0 Playsound NPCTakeWolfHideSound Set TakeOnce to 1 EndIf End This script does not play sound. I think it's because when I take the item and OnAdd Player executes, the entire script is reset, IsWolf is 0 and TakeOnce is 0 again. Correct? So no sound played. Remember, I only want the sound played once when taking the hide from a vanilla wolf. So what should I do? Attach a new script to all 23 vanilla wolves that checks if they have 1 or more hides and plays a sound when the hide becomes 0 or decreases by 1? That's more conflict than 1 script on a vanilla item! Advice?
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I'm not really good at roleplay imo because I look for objectives. Even in the sims games I'm leveling skills playing for efficiency. For skyrim se my base is chim ai framework for followers I can converse and break the 4th wall with. I pair this with missives, jobs of skyrim, and vokrii. This is entertaining in a new way, and I have not even visited the greybeards yet. Today I looked at the missives board and just said ugh I need something other than missives. Any more role play mods I should try? Requiem exists but that is combat based and my character is a mage that adventures with followers. Most of my fun with missives and jobs of skyrim was having mst3k style commentary with my followers during the quests. Also vanilla quests like blood on the ice, etc. Now looking for more role play stuff to enjoy with ai followers.
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So the dragon combat music is called combatboss1, 2, 3, etc, but that's not all of it. Dragons use some of the regular combat tracks? So I have to replace more, but how do I find out which ones? Just using creation kit and lazy audio.
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Is there any non-bikini, non-hugeboobs 3ba armor replacer? I want feminine form and physics but not this inordinately thirsty stuff I see at nexus
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Is there a way to clear a mcm hotkey function so that it has no hotkey instead of always being locked to the last hotkey I entered? The one I want to clear is the switch ai from chim ai follower framework.
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Tyvm! I had to cheat the extra fame and I discovered that advlevel doesn't work with oblivion xp. I'm going to go to ooo shivering isles at level 20
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Alix lencolia at fargayle inn is supposed to be a master trainer in blade but he has nothing to speak except rumors. I have 10 fame at level 13
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[Request/Commission] Based Christian Mod for Oblivion
nenina replied to KnightofDaWind's topic in Oblivion's Mod Ideas
Hello! You might be interested in this: The Pilgrims Progress Mod https://www.nexusmods.com/oblivion/mods/41195 -
Because I'm going to put a token on an already existing magic enemy to try to make them more arcadey in combat by spamming range spells at the player every 1.5 seconds or less Oh, I don't think I'll mess with combat styles for fear of incompatibility but I would take into account what kind of magic user. Like a conjurer would probably cast summon dagger at the player if they have a powerful weapon out
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Using cast on an actor targeting the player doesn't work until the player is in touch range only If I use a token, like a key as a token, and reference player with getcontainer then will cast make the npc shoot the player from range, or no? I don't have the construction set installed rn.and I'm playing an new game. I was thinking about maybe making conjurers or some other magic enemy class more pew pew in combat To be clear: The problem is they won't cast ranged target spells at the player until they are within touch distance
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What's a good level to go to ooo shivering isles?
nenina replied to nenina's topic in Oblivion's Classic Discussion
The answer is I'm probably woefully unprepared to go to ooo shivering isles rn Just went into barren cave at level 18 with my really unbalanced spells and regen The vampires in that cave always demolished me very quickly at normal difficulty -
New Game, Barren Cave ctd, MessageLog.txt
nenina replied to nenina's topic in Oblivion's Mod troubleshooting
It just seems to have been too many mods making that cave and others unstable I thought I found a culprit but adding another mod made it crash again Originally I thought it was the merchant quests from enhanced economy but it wasn't Got it sorted now TY guys for your help! -
New Game, Barren Cave ctd, MessageLog.txt
nenina replied to nenina's topic in Oblivion's Mod troubleshooting
I've got it narrowed down to 18 or less .esp file possible culprits It could even be that the ctd could be a side effect of using too many files even though my total files are well below 255 -
New Game, Barren Cave ctd, MessageLog.txt
nenina replied to nenina's topic in Oblivion's Mod troubleshooting
Sorry, mendacia is the name of my character, the player Idk where those missing animations are coming from. I found a lot of them in the _Male folder and made a zip to install them via wrye bash in SpecialAnims but it wasn't all of them I'm just going to have to google them one by one It's weird that this cave is crashing now, when I have already cleared it. Only added a few mods since then. It seems that a script could be doing it because the ctd happens soon after entering -
New Game, Barren Cave ctd, MessageLog.txt
nenina replied to nenina's topic in Oblivion's Mod troubleshooting
Checking tes4edit, those mods don't touch the cell. Ctd still happens within 5-10 seconds of entering barren cave without oblivion uncut and umbra blood drinker loaded Mods that edit barren cave cell are Unofficial Oblivion Patch.esp, Oscuro's_Oblivion_Overhaul.esp, Better Dungeons.esp, Fasttravelfromeverywhere.esp, bashed patch I've tested the dungeon and ctd still happens without better dungeons and fasttravelfromeverywhere Also concerned with those missing animations because this is on a new game and I don't know of any mod that would add those special animations -
There is a ctd soon after entering barren cave. I had cleared it out before but must have added a few mods since then. Started a new save and when straight to barren cave to have the save ctd moments after entering Idk what it could be. Scripts? Animations? Can someone please take a look at my MessageLog.txt? 2023/03/24 09:13:33 [0041154A] [ DEBUG ] SceneGraph 'World' Created. Camera name 'CreateNewCamera'. 2023/03/24 09:13:34 [0041154A] [ DEBUG ] SceneGraph 'Menu' Created. Camera name 'CreateNewCamera'. 2023/03/24 09:13:34 [0041154A] [ DEBUG ] SceneGraph '3DMenu' Created. Camera name 'CreateNewCamera'. 2023/03/24 09:13:35 [0041B469] [WARNING] Magic Item (030008B1) has no effects defined. 2023/03/24 09:13:35 [0041B469] [WARNING] Magic Item (030008B0) has no effects defined. 2023/03/24 09:13:35 [0041B749] [WARNING] Magic Item (030008AD) has no effects defined. 2023/03/24 09:13:35 [0041B749] [WARNING] Magic Item (030008A4) has no effects defined. 2023/03/24 09:13:35 [00520B18] [WARNING] Could not find previous idle (33002D43) for IDLE Form 'MS48PrisonerIdle' (0007178C). 2023/03/24 09:13:35 [00520B18] [WARNING] Could not find previous idle (33002D5C) for IDLE Form 'CreaturesBearIdleAnimsGetupFaceDown' (0009DB0C). 2023/03/24 09:13:35 [004FC335] [WARNING] Script 'UgakGraMogakhScript' in file 'Oblivion Uncut.esp' has not been compiled. 2023/03/24 09:13:35 [004FC335] [WARNING] Script 'DLCHorseArmorScriptSnakGraBura' in file 'Oblivion Uncut.esp' has not been compiled. 2023/03/24 09:13:36 [004FC335] [WARNING] Script '' in file 'KORE- Blood Drinker Umbra.esp' has not been compiled. 2023/03/24 09:13:36 [004FC335] [WARNING] Script '00UmbraSwapSpell2' in file 'KORE- Blood Drinker Umbra.esp' has not been compiled. 2023/03/24 09:13:36 [004FC335] [WARNING] Script '00UmbraSwapSpell1' in file 'KORE- Blood Drinker Umbra.esp' has not been compiled. 2023/03/24 09:13:36 [004FC335] [WARNING] Script '00UmbraArmorEnchScriptBOOTS' in file 'KORE- Blood Drinker Umbra.esp' has not been compiled. 2023/03/24 09:13:36 [004FC335] [WARNING] Script '00UmbraArmorEnchScriptGLOVES' in file 'KORE- Blood Drinker Umbra.esp' has not been compiled. 2023/03/24 09:13:36 [004FC335] [WARNING] Script '00UmbraArmorEnchScriptCUIRASS' in file 'KORE- Blood Drinker Umbra.esp' has not been compiled. 2023/03/24 09:13:36 [004FC335] [WARNING] Script '00UmbraArmorEnchScriptGREAVES' in file 'KORE- Blood Drinker Umbra.esp' has not been compiled. 2023/03/24 09:13:36 [004FC335] [WARNING] Script '00OffhandSwitch01' in file 'KORE- Blood Drinker Umbra.esp' has not been compiled. 2023/03/24 09:13:36 [004FC335] [WARNING] Script '00UmbraArmorEnchScriptHOOD' in file 'KORE- Blood Drinker Umbra.esp' has not been compiled. 2023/03/24 09:13:36 [004FC335] [WARNING] Script '00UmbraArmorReturnSpell' in file 'KORE- Blood Drinker Umbra.esp' has not been compiled. 2023/03/24 09:13:36 [0041B469] [WARNING] Magic Item (3700F9EB) has no effects defined. 2023/03/24 09:13:36 [0041B469] [WARNING] Magic Item (3700F9EC) has no effects defined. 2023/03/24 09:13:36 [0041B469] [WARNING] Magic Item (3700F9EE) has no effects defined. 2023/03/24 09:13:36 [0041B469] [WARNING] Magic Item (3700F9F0) has no effects defined. 2023/03/24 09:13:37 [0041B469] [WARNING] Magic Item (4C004C53) has no effects defined. 2023/03/24 09:13:37 [0041B469] [WARNING] Magic Item (4C0067A7) has no effects defined. 2023/03/24 09:13:37 [0041B749] [WARNING] Magic Item (030008AD) has no effects defined. 2023/03/24 09:13:37 [0041B749] [WARNING] Magic Item (030008A4) has no effects defined. 2023/03/24 09:13:37 [0041B469] [WARNING] Magic Item (5E17C148) Bandit Token Spell has no effects defined. 2023/03/24 09:13:37 [0041B469] [WARNING] Magic Item (5E321177) None has no effects defined. 2023/03/24 09:13:37 [0041B469] [WARNING] Magic Item (5E5BF774) Unused spell has no effects defined. 2023/03/24 09:13:37 [004FBC56] [WARNING] Could not find referenced object (33005D80) on Script (00000000) ''. Script will not be executed. 2023/03/24 09:13:39 [004B4C44] [WARNING] Armor 'fmARMO' needs to have biped slots selected in the editor. 2023/03/24 09:13:39 [004AE881] [WARNING] No FurnitureMarkers found in 'Furniture\DBC\Middleclass\paintings\DBCpaintingSQ08.nif'. 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for -3, -3 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for -3, -2 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for -3, -1 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for -3, 0 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for -3, 1 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for -3, 2 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for -2, -3 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for -2, -2 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for -2, -1 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for -2, 0 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for -2, 1 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for -2, 2 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for -1, -3 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for -1, -2 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for -1, -1 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for -1, 0 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for -1, 1 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for -1, 2 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for 0, -3 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for 0, -2 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for 0, -1 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for 0, 0 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for 0, 1 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for 0, 2 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for 1, -3 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for 1, -2 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for 1, -1 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for 1, 0 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for 1, 1 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for 1, 2 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for 2, -3 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for 2, -2 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for 2, -1 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for 2, 0 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for 2, 1 in worldspace 'Tamriel' 2023/03/24 09:13:42 [004EB314] [ DEBUG ] Found terrain LOD file for 2, 2 in worldspace 'Tamriel' 2023/03/24 09:14:25 [0051BDCE] [WARNING] TurnRight: End frame is less than or equal to Start frame in "Characters\_Male\SpecialAnims\WalkTurnRight.kf". 2023/03/24 09:14:25 [0051BDCE] [WARNING] TurnLeft: End frame is less than or equal to Start frame in "Characters\_Male\SpecialAnims\WalkTurnLeft.kf". 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\BlockHit.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\BlockHit_R.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\BlockIdle.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\BowBackward.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\BowBlockHit.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\BowBlockIdle.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\BowFastBackward.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\BowFastForward.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\BowFastLeft.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\BowFastRight.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\BowForward.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\BowIdle.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\BowJumpLand.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\BowJumpLoop.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\BowLeft.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\BowRight.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\BowTurnLeft.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\BowTurnRight.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\DodgeBack.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\HandtoHandIdle.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\HandtoHandJumpLand.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\HandtoHandJumpLoop.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\HandtoHandTurnLeft.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\HandtoHandTurnRight.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\JumpLoop.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\OnehandAttackLeft_Chop_L.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\OnehandAttackLeft_L.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\OnehandAttackRight_Chop_L.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\OnehandAttackRight_L.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\OnehandBackward.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\OnehandBlockHit.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\OnehandBlockIdle.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\OnehandBlockIdle_V2.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\OnehandFastBackward.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\OnehandFastForward.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\OnehandFastLeft.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\OnehandFastRight.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\OnehandForward.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\OnehandIdle.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\OnehandJumpLand.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\OnehandJumpLoop.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\OnehandLeft.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\OnehandRight.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\OnehandTurnLeft.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\OnehandTurnRight.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\StaffBackward.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\StaffFastBackward.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\StaffFastForward.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\StaffFastLeft.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\StaffFastRight.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\StaffForward.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\Staffidle.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\StaffJumpLand.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\StaffJumpLoop.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\StaffLeft.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\StaffRight.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\StaffTurnLeft.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\StaffTurnRight.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\TwohandBackward.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\TwohandBlockHit.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\TwohandBlockidle.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\TwohandFastBackward.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\TwohandFastForward.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\TwohandFastLeft.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\TwohandFastRight.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\TwohandForward.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\TwohandIdle.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\TwohandJumpLand.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\TwohandJumpLoop.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\TwohandLeft.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\TwohandRight.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\TwohandTurnLeft.kf' for Mendacia (00000014). 2023/03/24 09:14:28 [0047617D] [WARNING] Failed to load animation file 'Characters\_Male\SpecialAnims\TwohandTurnRight.kf' for Mendacia (00000014).
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What does raminus polus give upon acceptance to the au?
nenina replied to nenina's topic in Oblivion's Classic Discussion
@GamerRick Tyvm for the link. Idk if you would agree but another good mod for enchanting is enchantment mastery which allows multiple enchants on items depending on your mysticism skill I enchanted a ring to fortify speed and restore fatigue. Mobility is a must for a sprint mod and dungeons where multiple actors are summoning creatures and you have no companions -
I'm level 15 focused on blade and restoration and have a ring of perfection that gives + to all attributes and another ring I enchanted that restores magika. I can kill bandits but guardians of oblivion and sylvan rangers swat me down like I'm a mosquito. I have a spell that restores health and fatigue and fortifies strength. I think I'm well leveled because of oblivion xp mod
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What does raminus polus give upon acceptance to the au?
nenina replied to nenina's topic in Oblivion's Classic Discussion
Got it sorted out using setstage and setfactionrank did not unlock that door. raminus is in full control of it the reason reason he had nothing to say was one of the mods I was using called guildadvancement.esp there were further unspoken requirements I needed for him to be able to advance me to apprentice. I think I needed to certify skills unfortunately raminus was either teaching me a lesson by being cryptic or I didn't exist because I didn't meet criteria that mod seems good for roleplaying a full mage but I just wanted to use the chironasium because ooo and moo are merciless by design -
After earning all recommendations of the mages guild you speak to raminus polus in the au reception room. What does he give you? Is it a key and robes? For me the quest is bugged and rami has nothing to say about my hard work, so I'm going to force entry with setstage. But I need to know if he gives a key and any other things so I can additem the stuff and get past the doors to that erotically glorious enchanting station. I do have the mages guild quests mod but that just adds a quest npc to the reception room and afaik doesn't touch rami poli. I can also just use frostcraig spire but I want to complete the quest. Does he give robes and an au key or do all the doors unlock upon quest complete?
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I was strolling through the ul oblivionland one day on a merry sunday when I saw architecture in the air and when I got closer an entire fort popped in. Is there a mod that I could use to load the objects from further away so they don't suddenly poof into existence in front of me? I heard of vwd mods but those are for vanilla structures. Is there any kind I can use with unique landscapes? The problem is that the structure pop in is from walmart parking lot distance.