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7heBUNGA

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Everything posted by 7heBUNGA

  1. The tesselation or subsurface scattering or i dont know what yet, causes this so far very noticeable just on Leywain and Shivering Isles roads, they practically the same ones, and it destroys immersion every time. Would be nice if they get changed to other rocky roads, like the on in the imperial city, or just the ones outside cities, that dont have tessaletion.....or yeah would be nice to get fixed and increase the circle around you that causes that. TYVM
  2. Simple as that. Would be wonderfull to have all thu'ums from skyim, also in oblivion REMASTERD as spells or powers. TYVM
  3. Contact Shadows atm is very very buggy but still has it's good parts. r.ContactShadows=0 (1 is ON, 0 is OFF) With them ON if you look at people at a decent distance from you, they usually have a very wierd penumbra like shadow that is far from realistic. Also things in the world at distance, trees, rocks, logs, etc, almost anything that casts a virtual shadow, will have a contact shadow that ruins it. BUT At up close, the only thing i noticed so far, with them OFF, the grass near you looses its contact shadows evidently, and look incomplete. Would be very nice if we had a mod or engine.ini command preferably, to make contact shadows only affect grass (not foliage or trees, cause they get buggy at distance and ruin all shadows) Check image comparison here in the images section : https://www.nexusmods.com/oblivionremastered/mods/2642 TYVM.
  4. mod request [Mod Request] KEEP WEAPONS/etc SHORTCUTS after By 7heBUNGA, 7 hours ago in Mod Ideas 7 hours ago Immediate notification Change Preference mod request [Mod Request] NOT BRAIN DEAD ENEMY By 7heBUNGA, 9 hours ago in Mod Ideas 9 hours ago Immediate notification Change Preference mod request [Mod Request] IMMERSIVE WINDOWS By 7heBUNGA, 21 hours ago in Mod Ideas 21 hours ago Immediate notification Change Preference mod request [Mod Request] MORE CROWDED CITIES By 7heBUNGA, Yesterday at 08:33 PM in Mod Ideas Yesterday at 08:33 PM Immediate notification Change Preference mod request [Mod Request] BETTER SKY (textures and animations) By 7heBUNGA, Yesterday at 08:31 PM in Mod Ideas Yesterday at 08:31 PM Immediate notification Change Preference mod request [Mod Request] WIND By 7heBUNGA, Yesterday at 11:54 AM in Mod Ideas Yesterday at 11:54 AM Immediate notification Change Preference mod request [Mod Request] IMMERSIVE CITY LIGHTS By 7heBUNGA, Yesterday at 11:51 AM in Mod Ideas Yesterday at 11:51 AM Immediate notification Change Preference mod request [Mod Request] DISTANT LIGHTS / CAMP FIRE By 7heBUNGA, Yesterday at 11:49 AM in Mod Ideas Yesterday at 11:49 AM Immediate notification Change Preference mod request [Mod Request] DUAL HANDS Use By 7heBUNGA, Thursday at 08:07 PM in Mod Ideas Thursday at 08:07 PM Immediate notification Change Preference mod request [Mod Request] LOTR Weapons Standalone By 7heBUNGA, Thursday at 07:59 PM in Mod Ideas Thursday at 07:59 PM Immediate notification Change Preference mod request [Mod Request] FAR AWAY Dragons By 7heBUNGA, Thursday at 07:49 PM in Mod Ideas Thursday at 07:49 PM Immediate notification Change Preference mod request [Mod Request] More LIFE to the WILD By 7heBUNGA, Thursday at 07:44 PM in Mod Ideas Thursday at 07:44 PM Immediate notification Change Preference mod request [Mod Request] BETTER WATER Effects By 7heBUNGA, Thursday at 07:41 PM in Mod Ideas Thursday at 07:41 PM Immediate notification Change Preference mod request [Mod Request] Better Textures for SPELLS By 7heBUNGA, Thursday at 07:33 PM in Mod Ideas Thursday at 07:34 PM Immediate notification Change Preference mod request [Mod Request] UE5 FLY Mod By 7heBUNGA, Wednesday at 11:22 PM in Mod Ideas Thursday at 07:34 PM Immediate notification Change Preference mod request [Mod Request] MOVEMENT SKILLS By 7heBUNGA, Thursday at 07:31 PM in Mod Ideas Thursday at 07:33 PM Immediate notification Change Preference mod request [Mod Request] Read Books Signs By 7heBUNGA, Thursday at 01:12 AM in Mod Ideas Thursday at 01:12 AM Immediate notification Change Preference mod request [Mod Request] UI Search BAR By 7heBUNGA, Wednesday at 11:24 PM in Mod Ideas Wednesday at 11:24 PM Immediate notification Change Preference mod request [Mod Request] DISABLE Player Effects By 7heBUNGA, Wednesday at 11:19 PM in Mod Ideas Wednesday at 11:19 PM Immediate notification Change Preference mod request [Mod Request] CYBERTRON Moon
  5. Every time i enter water, all virtual shadows start to flicker. I know its virtual shadows cause when i disable them, the ones remaining stop flickering. BUT it only happens when my character is considered in water. after i exit the water, its all good. what could cause this ? r.Shadow.Virtual.Enable=1/0 I attached my Engine.ini file, and Plugins.txt maybe someone can spot a problem ? Still testing, taking out mods,but nothing so far pls help. tyvm Engine.ini Plugins.txt
  6. fog off in game ruins / buggs the view, just reduce the amount in engine.ini
  7. After you get attacked and ur weapon falls on the ground, u pick it up, its no longer on the shortcut wheel, would be very nice if they saved there and re-apply themselves after pickup so u dont have to run around and do it urself. TYVM
  8. Ever attacked an enemy, or enemy starts attacking you, and while you fight, and even after killing it, you see he's gang like 15meters away asking "what was that ? it might have been the wind." or just standing there, or even sleeping ? What is up here ? It would be a FIX to broken mechanics that should have never made it to release (2nd one even lol) if enemies would have some sort of AI, so if im in the same cave area, and one enemy is on the other side, but im making noise fighting his gang mamber, he should come over and attack, react, not stand broken / bugged there. TYVM.
  9. If its night outside, and u go in a house, the windows act like its day, can someone pls repair this pls ? TYVM
  10. Atm all cities are pretty empty, maybe imperial city seems more crowded, but just because the others are very empty. Would be very nice if we would ce more NPCs, who just walk around, maybe also at night, with a lantern on / torch, with a dog companion by their side, see more guards, more people in general, and maybe even animals, dogs, maybe pigs, cows, chicken in some locked areas in town. TYVM
  11. I think im not mistsaken but the sky + stars at night are 1k or max 2k ? And is there anything going on ? Would be nice if the sky and stars were 4k even 8k. Would also be nice to have shooting stars. A glowing North Star similar star in the sky. Maybe diff color nebulas, smaller planets (with rings) in the distance, etc. TYVM
  12. Ever just stood there and watch nature and u think, wtf are those trees so still and frozen ? and the bushes barely move ? Kinda seems dead. It would be very nice to have some WIND in the game, see some leaves do a swirls from time to time on the screen, make the trees move just a little bit so its noticable, bushsed just 5-10% more than the trees, flowers also, etc. Maybe the wind would have more power when there is a storm, and there is no wind when its clear sky sunny weather, etc. TYVM
  13. When you are outside a city at night, and u look at the buildings inside it, all lights are gone. Very ugly. Looks like its bugged. And if u enter the city u see all lanterns, lights in buildings's windows etc. It would be very nice, and even complete the game, cause it seems very broken atm in this situation, to see at least all the static lights in the cities when u are outside them. TYVM
  14. It would be extremely nice and very immersive to have some lights / fires in the distance at night. In Skyrim there are those campfires that if u add r.LightMaxDrawDistanceScale=10 (which works in Oblivion Remastered also) you can see them like from the other side of the map. The command also makes Lanterns and fires visible at a far distance in Oblivion Remastered....BUT...there is really not much to show, cause there are none in the wilderness. It would be very nice to have more camp fires, even if they are just the fire itself next to a bench, more lanterns across the roads, maybe more fireflies, to make the night not so nothing to see except the sky. TYVM.
  15. That can be fair also, but still i think it woluld be something nice, and also still in some way immersive with the world of elder scrolls, not just oblivion.
  16. No ideea why we cant use both hands to do more things, but it would be a completion of the game if we could. Block with Torch (with lesser effect ofc but still) Cast spell with Left Hand while 1H Melee weapon in Right Hand Dual Wield Weapons Casting with both hands, same or different spells, enhancing the spell power and animation when u use same spell for both hands. etc... TYVM.
  17. I am a very big fan of the original LOTR Movies and i always enjoyed some if not all of the weapons. Would be very nice if we would have a set of them in the game, but standalone so it doesnt change already existing weapons, if possible. I dont think anything under 4k textures would be good, so maybe even 8k would be good to have. TYVM Glamdring Anduril and Narsil Shard of Narsil Sting Legolas Bow & Daggers Sauron's Mace Witch-king Sword Morgul blade
  18. For who doesnt already know, if u go off map u can find the Skyrim map, not in very good detail, but its there. Considering that, it would be very nice to see flying dragons, very high altitude, and always in the distance, like on the edges of the map, maybe sometimes u have 2 dragons fight eachother so u can see the fire breaths, but again, always from a distance so it just adds the iddea of skyrim there, and add up to the immersion of the elder scrolls world. Also if they are very far away might be very ez to be made, in comparison to seeing them up close, and probably wouldnt be any fps impact. Would be AWSOME to have something like this in the sky, from time to time, less often than more, and maybe hear a distan dragon roar if u are in a quiet outside area when they appear. TYVM.
  19. It would be very nice if there would be more wild animals around, more butterflies, more birds, maybe more animal insects sounds also in the background when its the case. Maybe having some storks in small ponds/lakes, more birds in trees. More wild animals, i havent seen a rabbit, a fox, a pheasant, are there any chicken (or i didnt see them) ? bigs, boars ? they dont have to be enemies by default, just to be there to give life to nature. TYVM.
  20. Every time you look at water its same thing, a static barely moving water with no wind effects no waves no nothing. Would be very nice if it could have small wave effects next to shore, and/or also some movement like maybe leavs falling in it where there are trees, or birds flying close to it makeing trails in it, or maybe frogs and fish close to sure so u can see them, at least in small lakes. Overall something to not make it look like a almost static mesh standing there like there it's the water where Thanos woke up after snapping his fingers. TYVM.
  21. I think mostly everyone can agree that the spells textures and effects are the thing that doesnt fit with any other in the game the most. The entire game remastered looks amazing, when u use spells, its like they are 25% of quality, and the effects still seem cheap, not up to date with graphics and effects. Would be very nice if they would be taken up in quality to match everything else. TYVM
  22. Because the game is now in UE5 i think its now more possible to make the player do more moves. Like in aRPGs with asymetrical looks like PoE1, LE, etc... you have Movement Skills. Ex: Leap, Whirling Blades, Dash, even Teleport. Would be very very nice and helpful and qol improvement if we had some. For ex, DASH, would be nice when u use it the char crouches a little and as if you would dodge torwards where u are facing, the player would be very fast moved to 10-15 meters away where u are facing. Leap, jump fast with impact on landing that might knockback enemies, and also used for movement, or high jumps when normal jump is to low. Would also be nice, to net be on the spell shortcut and have their own shortcuts to use along spells. TYVM!
  23. you mean this mod ? https://www.nexusmods.com/oblivionremastered/mods/783
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